bloxstrap/Bloxstrap/UI/NotifyIconWrapper.cs
2023-07-19 22:41:32 +01:00

146 lines
5.6 KiB
C#

using System.Windows;
using Bloxstrap.Integrations;
using Bloxstrap.UI.Elements.ContextMenu;
namespace Bloxstrap.UI
{
public class NotifyIconWrapper : IDisposable
{
bool _disposed = false;
private readonly System.Windows.Forms.NotifyIcon _notifyIcon;
private readonly MenuContainer _menuContainer = new();
private RobloxActivity? _activityWatcher;
public DiscordRichPresence? RichPresenceIntegration;
EventHandler? _alertClickHandler;
public NotifyIconWrapper()
{
App.Logger.WriteLine("[NotifyIconWrapper::NotifyIconWrapper] Initializing notification area icon");
_notifyIcon = new()
{
Icon = Properties.Resources.IconBloxstrap,
Text = App.ProjectName,
Visible = true
};
_notifyIcon.MouseClick += MouseClickEventHandler;
_menuContainer.Dispatcher.BeginInvoke(_menuContainer.ShowDialog);
_menuContainer.Closing += (_, _) => App.Logger.WriteLine("[NotifyIconWrapper::NotifyIconWrapper] Context menu container closed");
}
public void SetActivityWatcher(RobloxActivity activityWatcher)
{
if (_activityWatcher is not null)
return;
_activityWatcher = activityWatcher;
_activityWatcher.OnGameJoin += (_, _) => Task.Run(OnGameJoin);
_activityWatcher.OnGameLeave += OnGameLeave;
}
public async void OnGameJoin()
{
if (!App.Settings.Prop.ShowServerDetails)
return;
App.Logger.WriteLine($"[NotifyIconWrapper::OnActivityGameJoin] Getting game/server information");
string machineAddress = _activityWatcher!.ActivityMachineAddress;
string machineLocation = "";
// basically nobody has a free public access geolocation api that's accurate,
// the ones that do require an api key which isn't suitable for a client-side application like this
// so, hopefully this is reliable enough?
string locationCity = await App.HttpClient.GetStringAsync($"https://ipinfo.io/{machineAddress}/city");
string locationRegion = await App.HttpClient.GetStringAsync($"https://ipinfo.io/{machineAddress}/region");
string locationCountry = await App.HttpClient.GetStringAsync($"https://ipinfo.io/{machineAddress}/country");
locationCity = locationCity.ReplaceLineEndings("");
locationRegion = locationRegion.ReplaceLineEndings("");
locationCountry = locationCountry.ReplaceLineEndings("");
if (String.IsNullOrEmpty(locationCountry))
machineLocation = "N/A";
else if (locationCity == locationRegion)
machineLocation = $"{locationRegion}, {locationCountry}";
else
machineLocation = $"{locationCity}, {locationRegion}, {locationCountry}";
_menuContainer.Dispatcher.Invoke(() => _menuContainer.ServerDetailsMenuItem.Visibility = Visibility.Visible);
ShowAlert("Connnected to server", $"Location: {machineLocation}\nClick to copy Instance ID", 10, (_, _) => System.Windows.Clipboard.SetText(_activityWatcher.ActivityJobId));
}
public void OnGameLeave(object? sender, EventArgs e)
{
_menuContainer.Dispatcher.Invoke(() => _menuContainer.ServerDetailsMenuItem.Visibility = Visibility.Collapsed);
}
public void MouseClickEventHandler(object? sender, System.Windows.Forms.MouseEventArgs e)
{
if (e.Button != System.Windows.Forms.MouseButtons.Right)
return;
_menuContainer.Activate();
_menuContainer.ContextMenu.IsOpen = true;
}
public void ShowAlert(string caption, string message, int duration, EventHandler? clickHandler)
{
string id = Guid.NewGuid().ToString()[..8];
App.Logger.WriteLine($"[NotifyIconWrapper::ShowAlert] [{id}] Showing alert for {duration} seconds (clickHandler={clickHandler is not null})");
App.Logger.WriteLine($"[NotifyIconWrapper::ShowAlert] [{id}] {caption}: {message.Replace("\n", "\\n")}");
_notifyIcon.BalloonTipTitle = caption;
_notifyIcon.BalloonTipText = message;
if (_alertClickHandler is not null)
{
App.Logger.WriteLine($"[NotifyIconWrapper::ShowAlert] [{id}] Previous alert still present, erasing click handler");
_notifyIcon.BalloonTipClicked -= _alertClickHandler;
}
_alertClickHandler = clickHandler;
_notifyIcon.BalloonTipClicked += clickHandler;
_notifyIcon.ShowBalloonTip(duration);
Task.Run(async () =>
{
await Task.Delay(duration * 1000);
_notifyIcon.BalloonTipClicked -= clickHandler;
App.Logger.WriteLine($"[NotifyIconWrapper::ShowAlert] [{id}] Duration over, erasing current click handler");
if (_alertClickHandler == clickHandler)
_alertClickHandler = null;
else
App.Logger.WriteLine($"[NotifyIconWrapper::ShowAlert] [{id}] Click handler has been overriden by another alert");
});
}
public void Dispose()
{
if (_disposed)
return;
App.Logger.WriteLine($"[NotifyIconWrapper::Dispose] Disposing NotifyIcon");
_menuContainer.Dispatcher.Invoke(_menuContainer.Close);
_notifyIcon.Dispose();
_disposed = true;
GC.SuppressFinalize(this);
}
}
}