bloxstrap/Bloxstrap/Watcher.cs
2024-08-30 00:51:58 +01:00

141 lines
4.2 KiB
C#

using Bloxstrap.Integrations;
namespace Bloxstrap
{
public class Watcher : IDisposable
{
private int _gameClientPid = 0;
private readonly InterProcessLock _lock = new("Watcher");
private readonly List<int> _autoclosePids = new();
private readonly NotifyIconWrapper? _notifyIcon;
public readonly ActivityWatcher? ActivityWatcher;
public readonly DiscordRichPresence? RichPresence;
public Watcher()
{
const string LOG_IDENT = "Watcher";
if (!_lock.IsAcquired)
{
App.Logger.WriteLine(LOG_IDENT, "Watcher instance already exists");
return;
}
string? watcherData = App.LaunchSettings.WatcherFlag.Data;
#if DEBUG
if (String.IsNullOrEmpty(watcherData))
{
string path = Path.Combine(Paths.Versions, App.State.Prop.PlayerVersionGuid, "RobloxPlayerBeta.exe");
using var gameClientProcess = Process.Start(path);
_gameClientPid = gameClientProcess.Id;
}
#else
if (String.IsNullOrEmpty(watcherData))
throw new Exception("Watcher data not specified");
#endif
if (!String.IsNullOrEmpty(watcherData) && _gameClientPid == 0)
{
var split = watcherData.Split(';');
if (split.Length == 0)
_ = int.TryParse(watcherData, out _gameClientPid);
if (split.Length >= 1)
_ = int.TryParse(split[0], out _gameClientPid);
if (split.Length >= 2)
{
foreach (string strPid in split[1].Split(','))
{
if (int.TryParse(strPid, out int pid) && pid != 0)
_autoclosePids.Add(pid);
}
}
}
if (_gameClientPid == 0)
throw new Exception("Watcher data is invalid");
if (App.Settings.Prop.EnableActivityTracking)
{
ActivityWatcher = new();
if (App.Settings.Prop.UseDisableAppPatch)
{
ActivityWatcher.OnAppClose += (_, _) =>
{
App.Logger.WriteLine(LOG_IDENT, "Received desktop app exit, closing Roblox");
using var process = Process.GetProcessById(_gameClientPid);
process.CloseMainWindow();
};
}
if (App.Settings.Prop.UseDiscordRichPresence)
RichPresence = new(ActivityWatcher);
}
_notifyIcon = new(this);
}
public void KillRobloxProcess() => CloseProcess(_gameClientPid, true);
public void CloseProcess(int pid, bool force = false)
{
const string LOG_IDENT = "Watcher::CloseProcess";
try
{
using var process = Process.GetProcessById(pid);
App.Logger.WriteLine(LOG_IDENT, $"Killing process '{process.ProcessName}' (pid={pid}, force={force})");
if (process.HasExited)
{
App.Logger.WriteLine(LOG_IDENT, $"PID {pid} has already exited");
return;
}
if (force)
process.Kill();
else
process.CloseMainWindow();
}
catch (Exception ex)
{
App.Logger.WriteLine(LOG_IDENT, $"PID {pid} could not be closed");
App.Logger.WriteException(LOG_IDENT, ex);
}
}
public async Task Run()
{
if (!_lock.IsAcquired)
return;
ActivityWatcher?.Start();
while (Utilities.GetProcessesSafe().Any(x => x.Id == _gameClientPid))
await Task.Delay(1000);
foreach (int pid in _autoclosePids)
CloseProcess(pid);
}
public void Dispose()
{
App.Logger.WriteLine("Watcher::Dispose", "Disposing Watcher");
_notifyIcon?.Dispose();
RichPresence?.Dispose();
GC.SuppressFinalize(this);
}
}
}