mirror of
https://github.com/bloxstraplabs/bloxstrap.git
synced 2025-04-18 08:31:32 -07:00
100 lines
3.2 KiB
C#
100 lines
3.2 KiB
C#
using Bloxstrap.AppData;
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using System.ComponentModel;
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namespace Bloxstrap
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{
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static class Utilities
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{
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public static void ShellExecute(string website)
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{
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try
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{
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Process.Start(new ProcessStartInfo
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{
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FileName = website,
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UseShellExecute = true
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});
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}
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catch (Win32Exception ex)
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{
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// lmfao
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if (ex.NativeErrorCode != (int)ErrorCode.CO_E_APPNOTFOUND)
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throw;
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Process.Start(new ProcessStartInfo
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{
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FileName = "rundll32.exe",
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Arguments = $"shell32,OpenAs_RunDLL {website}"
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});
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="versionStr1"></param>
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/// <param name="versionStr2"></param>
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/// <returns>
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/// Result of System.Version.CompareTo <br />
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/// -1: version1 < version2 <br />
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/// 0: version1 == version2 <br />
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/// 1: version1 > version2
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/// </returns>
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public static VersionComparison CompareVersions(string versionStr1, string versionStr2)
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{
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try
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{
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var version1 = new Version(versionStr1.Replace("v", ""));
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var version2 = new Version(versionStr2.Replace("v", ""));
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return (VersionComparison)version1.CompareTo(version2);
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}
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catch (Exception)
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{
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// temporary diagnostic log for the issue described here:
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// https://github.com/bloxstraplabs/bloxstrap/issues/3193
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// the problem is that this happens only on upgrade, so my only hope of catching this is bug reports following the next release
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App.Logger.WriteLine("Utilities::CompareVersions", "An exception occurred when comparing versions");
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App.Logger.WriteLine("Utilities::CompareVersions", $"versionStr1={versionStr1} versionStr2={versionStr2}");
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throw;
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}
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}
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public static string GetRobloxVersion(bool studio)
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{
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IAppData data = studio ? new RobloxStudioData() : new RobloxPlayerData();
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string playerLocation = data.ExecutablePath;
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if (!File.Exists(playerLocation))
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return "";
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FileVersionInfo versionInfo = FileVersionInfo.GetVersionInfo(playerLocation);
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if (versionInfo.ProductVersion is null)
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return "";
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return versionInfo.ProductVersion.Replace(", ", ".");
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}
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public static Process[] GetProcessesSafe()
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{
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const string LOG_IDENT = "Utilities::GetProcessesSafe";
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try
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{
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return Process.GetProcesses();
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}
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catch (ArithmeticException ex) // thanks microsoft
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{
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App.Logger.WriteLine(LOG_IDENT, $"Unable to fetch processes!");
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App.Logger.WriteException(LOG_IDENT, ex);
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return Array.Empty<Process>(); // can we retry?
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}
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}
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}
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}
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