bloxstrap/Bloxstrap/Utilities.cs

100 lines
3.2 KiB
C#

using Bloxstrap.AppData;
using System.ComponentModel;
namespace Bloxstrap
{
static class Utilities
{
public static void ShellExecute(string website)
{
try
{
Process.Start(new ProcessStartInfo
{
FileName = website,
UseShellExecute = true
});
}
catch (Win32Exception ex)
{
// lmfao
if (ex.NativeErrorCode != (int)ErrorCode.CO_E_APPNOTFOUND)
throw;
Process.Start(new ProcessStartInfo
{
FileName = "rundll32.exe",
Arguments = $"shell32,OpenAs_RunDLL {website}"
});
}
}
/// <summary>
///
/// </summary>
/// <param name="versionStr1"></param>
/// <param name="versionStr2"></param>
/// <returns>
/// Result of System.Version.CompareTo <br />
/// -1: version1 &lt; version2 <br />
/// 0: version1 == version2 <br />
/// 1: version1 &gt; version2
/// </returns>
public static VersionComparison CompareVersions(string versionStr1, string versionStr2)
{
try
{
var version1 = new Version(versionStr1.Replace("v", ""));
var version2 = new Version(versionStr2.Replace("v", ""));
return (VersionComparison)version1.CompareTo(version2);
}
catch (Exception)
{
// temporary diagnostic log for the issue described here:
// https://github.com/bloxstraplabs/bloxstrap/issues/3193
// the problem is that this happens only on upgrade, so my only hope of catching this is bug reports following the next release
App.Logger.WriteLine("Utilities::CompareVersions", "An exception occurred when comparing versions");
App.Logger.WriteLine("Utilities::CompareVersions", $"versionStr1={versionStr1} versionStr2={versionStr2}");
throw;
}
}
public static string GetRobloxVersion(bool studio)
{
IAppData data = studio ? new RobloxStudioData() : new RobloxPlayerData();
string playerLocation = data.ExecutablePath;
if (!File.Exists(playerLocation))
return "";
FileVersionInfo versionInfo = FileVersionInfo.GetVersionInfo(playerLocation);
if (versionInfo.ProductVersion is null)
return "";
return versionInfo.ProductVersion.Replace(", ", ".");
}
public static Process[] GetProcessesSafe()
{
const string LOG_IDENT = "Utilities::GetProcessesSafe";
try
{
return Process.GetProcesses();
}
catch (ArithmeticException ex) // thanks microsoft
{
App.Logger.WriteLine(LOG_IDENT, $"Unable to fetch processes!");
App.Logger.WriteException(LOG_IDENT, ex);
return Array.Empty<Process>(); // can we retry?
}
}
}
}