mirror of
https://github.com/bloxstraplabs/bloxstrap.git
synced 2025-04-14 17:21:28 -07:00
176 lines
6.2 KiB
C#
176 lines
6.2 KiB
C#
using System.Windows;
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using System.Windows.Input;
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using CommunityToolkit.Mvvm.Input;
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using Bloxstrap.Enums.FlagPresets;
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namespace Bloxstrap.UI.ViewModels.Settings
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{
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public class FastFlagsViewModel : NotifyPropertyChangedViewModel
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{
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private Dictionary<string, object>? _preResetFlags;
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public event EventHandler? RequestPageReloadEvent;
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public event EventHandler? OpenFlagEditorEvent;
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private void OpenFastFlagEditor() => OpenFlagEditorEvent?.Invoke(this, EventArgs.Empty);
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public ICommand OpenFastFlagEditorCommand => new RelayCommand(OpenFastFlagEditor);
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public bool UseFastFlagManager
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{
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get => App.Settings.Prop.UseFastFlagManager;
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set => App.Settings.Prop.UseFastFlagManager = value;
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}
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public int FramerateLimit
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{
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get => int.TryParse(App.FastFlags.GetPreset("Rendering.Framerate"), out int x) ? x : 0;
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set => App.FastFlags.SetPreset("Rendering.Framerate", value == 0 ? null : value);
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}
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public IReadOnlyDictionary<MSAAMode, string?> MSAALevels => FastFlagManager.MSAAModes;
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public MSAAMode SelectedMSAALevel
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{
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get => MSAALevels.FirstOrDefault(x => x.Value == App.FastFlags.GetPreset("Rendering.MSAA")).Key;
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set => App.FastFlags.SetPreset("Rendering.MSAA", MSAALevels[value]);
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}
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public IReadOnlyDictionary<RenderingMode, string> RenderingModes => FastFlagManager.RenderingModes;
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public RenderingMode SelectedRenderingMode
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{
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get => App.FastFlags.GetPresetEnum(RenderingModes, "Rendering.Mode", "True");
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set => App.FastFlags.SetPresetEnum("Rendering.Mode", RenderingModes[value], "True");
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}
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public bool FixDisplayScaling
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{
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get => App.FastFlags.GetPreset("Rendering.DisableScaling") == "True";
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set => App.FastFlags.SetPreset("Rendering.DisableScaling", value ? "True" : null);
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}
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public IReadOnlyDictionary<InGameMenuVersion, Dictionary<string, string?>> IGMenuVersions => FastFlagManager.IGMenuVersions;
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public InGameMenuVersion SelectedIGMenuVersion
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{
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get
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{
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// yeah this kinda sucks
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foreach (var version in IGMenuVersions)
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{
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bool flagsMatch = true;
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foreach (var flag in version.Value)
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{
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foreach (var presetFlag in FastFlagManager.PresetFlags.Where(x => x.Key.StartsWith($"UI.Menu.Style.{flag.Key}")))
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{
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if (App.FastFlags.GetValue(presetFlag.Value) != flag.Value)
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flagsMatch = false;
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}
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}
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if (flagsMatch)
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return version.Key;
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}
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return IGMenuVersions.First().Key;
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}
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set
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{
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foreach (var flag in IGMenuVersions[value])
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App.FastFlags.SetPreset($"UI.Menu.Style.{flag.Key}", flag.Value);
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}
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}
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public IReadOnlyDictionary<LightingMode, string> LightingModes => FastFlagManager.LightingModes;
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public LightingMode SelectedLightingMode
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{
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get => App.FastFlags.GetPresetEnum(LightingModes, "Rendering.Lighting", "True");
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set => App.FastFlags.SetPresetEnum("Rendering.Lighting", LightingModes[value], "True");
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}
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public bool FullscreenTitlebarDisabled
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{
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get => int.TryParse(App.FastFlags.GetPreset("UI.FullscreenTitlebarDelay"), out int x) && x > 5000;
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set => App.FastFlags.SetPreset("UI.FullscreenTitlebarDelay", value ? "3600000" : null);
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}
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public bool GuiHidingEnabled
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{
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get => App.FastFlags.GetPreset("UI.Hide") == "32380007";
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set => App.FastFlags.SetPreset("UI.Hide", value ? "32380007" : null);
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}
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public IReadOnlyDictionary<TextureQuality, string?> TextureQualities => FastFlagManager.TextureQualityLevels;
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public TextureQuality SelectedTextureQuality
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{
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get => TextureQualities.Where(x => x.Value == App.FastFlags.GetPreset("Rendering.TextureQuality.Level")).FirstOrDefault().Key;
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set
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{
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if (value == TextureQuality.Default)
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{
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App.FastFlags.SetPreset("Rendering.TextureQuality", null);
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}
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else
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{
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App.FastFlags.SetPreset("Rendering.TextureQuality.OverrideEnabled", "True");
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App.FastFlags.SetPreset("Rendering.TextureQuality.Level", TextureQualities[value]);
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}
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}
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}
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public bool DisablePostFX
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{
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get => App.FastFlags.GetPreset("Rendering.DisablePostFX") == "True";
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set => App.FastFlags.SetPreset("Rendering.DisablePostFX", value ? "True" : null);
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}
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public bool DisablePlayerShadows
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{
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get => App.FastFlags.GetPreset("Rendering.ShadowIntensity") == "0";
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set => App.FastFlags.SetPreset("Rendering.ShadowIntensity", value ? "0" : null);
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}
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public int? FontSize
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{
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get => int.TryParse(App.FastFlags.GetPreset("UI.FontSize"), out int x) ? x : 1;
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set => App.FastFlags.SetPreset("UI.FontSize", value == 1 ? null : value);
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}
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public bool DisableTerrainTextures
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{
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get => App.FastFlags.GetPreset("Rendering.TerrainTextureQuality") == "0";
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set => App.FastFlags.SetPreset("Rendering.TerrainTextureQuality", value ? "0" : null);
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}
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public bool ResetConfiguration
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{
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get => _preResetFlags is not null;
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set
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{
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if (value)
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{
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_preResetFlags = new(App.FastFlags.Prop);
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App.FastFlags.Prop.Clear();
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}
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else
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{
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App.FastFlags.Prop = _preResetFlags!;
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_preResetFlags = null;
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}
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RequestPageReloadEvent?.Invoke(this, EventArgs.Empty);
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}
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}
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}
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}
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