mirror of
https://github.com/bloxstraplabs/bloxstrap.git
synced 2025-04-19 00:51:30 -07:00
- Features - Added integration with rbxfpsunlocker - Added support for user-applicable mods - Added ability to disable auto-update checking - Misc - Removed Bloxstrap branding from Discord Rich Presence - Mod presets for old death sound and mouse cursor are now statically stored as base64 strings, eliminating reliance on the website and the old cursors still existing - Bugfixes - Fixed vista bootstrapper style not hiding properly and improper behavior when closed - Fixed forms not being brought to the front when shown - Code - Reconsolidated Bootstrapper to a single file, using regions instead of partials
171 lines
5.2 KiB
C#
171 lines
5.2 KiB
C#
using Bloxstrap.Helpers;
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using Bloxstrap.Helpers.RSMM;
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namespace Bloxstrap.Dialogs.BootstrapperStyles
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{
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public class BootstrapperStyleForm : Form, IBootstrapperDialog
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{
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public Bootstrapper? Bootstrapper { get; set; }
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public virtual string Message { get; set; }
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public virtual ProgressBarStyle ProgressStyle { get; set; }
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public virtual int ProgressValue { get; set; }
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public virtual bool CancelEnabled { get; set; }
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public void SetupDialog()
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{
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this.Text = Program.ProjectName;
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this.Icon = IconManager.GetIconResource();
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if (Bootstrapper is null)
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{
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Message = "Select Cancel to return to preferences";
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CancelEnabled = true;
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}
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else
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{
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Bootstrapper.CloseDialogEvent += new EventHandler(CloseDialog);
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Bootstrapper.PromptShutdownEvent += new EventHandler(PromptShutdown);
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Bootstrapper.ShowSuccessEvent += new ChangeEventHandler<string>(ShowSuccess);
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Bootstrapper.MessageChanged += new ChangeEventHandler<string>(MessageChanged);
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Bootstrapper.ProgressBarValueChanged += new ChangeEventHandler<int>(ProgressBarValueChanged);
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Bootstrapper.ProgressBarStyleChanged += new ChangeEventHandler<ProgressBarStyle>(ProgressBarStyleChanged);
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Bootstrapper.CancelEnabledChanged += new ChangeEventHandler<bool>(CancelEnabledChanged);
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Task.Run(() => RunBootstrapper());
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}
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}
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public async void RunBootstrapper()
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{
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if (Bootstrapper is null)
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return;
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try
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{
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await Bootstrapper.Run();
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}
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catch (Exception ex)
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{
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// string message = String.Format("{0}: {1}", ex.GetType(), ex.Message);
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string message = ex.ToString();
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ShowError(message);
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}
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}
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public virtual void ShowSuccess(object sender, ChangeEventArgs<string> e)
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{
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MessageBox.Show(
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e.Value,
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Program.ProjectName,
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MessageBoxButtons.OK,
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MessageBoxIcon.Information
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);
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Program.Exit();
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}
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public virtual void ShowError(string message)
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{
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MessageBox.Show(
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$"An error occurred while starting Roblox\n\nDetails: {message}",
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Program.ProjectName,
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MessageBoxButtons.OK,
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MessageBoxIcon.Error
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);
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Program.Exit();
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}
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public virtual void CloseDialog(object? sender, EventArgs e)
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{
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if (this.InvokeRequired)
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{
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EventHandler handler = new(CloseDialog);
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this.Invoke(handler, sender, e);
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}
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else
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{
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this.Hide();
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}
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}
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public void PromptShutdown(object? sender, EventArgs e)
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{
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DialogResult result = MessageBox.Show(
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"Roblox is currently running, but needs to close. Would you like close Roblox now?",
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Program.ProjectName,
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MessageBoxButtons.OKCancel,
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MessageBoxIcon.Information
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);
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if (result != DialogResult.OK)
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Environment.Exit(0);
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}
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public void MessageChanged(object sender, ChangeEventArgs<string> e)
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{
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if (this.InvokeRequired)
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{
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ChangeEventHandler<string> handler = new(MessageChanged);
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this.Invoke(handler, sender, e);
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}
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else
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{
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Message = e.Value;
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}
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}
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public void ProgressBarStyleChanged(object sender, ChangeEventArgs<ProgressBarStyle> e)
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{
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if (this.InvokeRequired)
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{
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ChangeEventHandler<ProgressBarStyle> handler = new(this.ProgressBarStyleChanged);
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this.Invoke(handler, sender, e);
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}
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else
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{
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ProgressStyle = e.Value;
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}
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}
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public void ProgressBarValueChanged(object sender, ChangeEventArgs<int> e)
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{
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if (this.InvokeRequired)
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{
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ChangeEventHandler<int> handler = new(ProgressBarValueChanged);
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this.Invoke(handler, sender, e);
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}
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else
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{
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ProgressValue = e.Value;
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}
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}
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public void CancelEnabledChanged(object sender, ChangeEventArgs<bool> e)
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{
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if (this.InvokeRequired)
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{
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ChangeEventHandler<bool> handler = new(CancelEnabledChanged);
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this.Invoke(handler, sender, e);
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}
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else
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{
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this.CancelEnabled = e.Value;
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}
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}
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public void ButtonCancel_Click(object? sender, EventArgs e)
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{
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if (Bootstrapper is null)
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this.Close();
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else
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Task.Run(() => Bootstrapper.CancelButtonClicked());
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}
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}
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}
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