mirror of
https://github.com/bloxstraplabs/bloxstrap.git
synced 2025-04-16 10:11:30 -07:00
* add custom bootstrappers * add avalonedit to licenses page * add gif support * add stretch & stretchdirection to images * dont create a bitmapimage for gifs * remove maxheight and maxwidth sets * remove comment * add isenabled * add more textblock properties * add markdowntextblocks * update how transform elements are stored * overhaul textbox content * dont set fontsize if not set * fix warnings * add foreground property to control * add background property to textblock * count descendants and increase element cap * add auto complete * dont display completion window if there is no data * sort schema elements and types * make ! close the completion window * add end tag auto complete * fix pos being wrong * dont treat comments as elements * add imagebrushes * follow same conventions as brushes * fix exception messages * fix them again * update schema * fix crash * now it works * wrong attribute name * add solidcolorbrush * move converters into a separate file * add lineargradientbrushes * unify handlers * update schema * add fake BloxstrapCustomBootstrapper * stop adding an extra end character * add property element auto-complete * add title attribute to custombloxstrapbootstrapper * add shapes * add string translation support * use default wpf size instead of 100x100 * update min height of window * fix verticalalignment not working * uncap height and width * add effects * move transformation handler inside frameworkelement * fix title bar effect & transformation removal * add more frameworkelement properties * add layout transform * add font properties to control * improve window border stuff * make sure file contents are in CRLF * add cornerradius to progress bar * add progressring * Update wpfui * update schema * update function names * add children check to content * make sure only one content is defined * add fontfamily * update schema * only allow file uris for images * disable backdrop * move text setter to textblock handler from base * split up creator into multiple files * turn version into a constant * add grids * cleanup converters * add IgnoreTitleBarInset * add Version to schema * reveal custom bootstrapper stuff on selection * increase listbox height * only set statustext binding in textblock * update ui * rename ZIndex to Panel.ZIndex * add stackpanel * add border * fix being unable to apply transforms on grids * rearrange and add new editor button * use snackbars for saving * add close confirmation message * use viewmodel variable * remove pointless onpropertychanged call * add version string format * start editor window in the centre * update licenses page also resized the about window so everything could fit nicely * fix border not inheriting frameworkelement * add WindowCornerPreference * add the import dialog * add an export theme button * update version number * localise CustomDialog exceptions * localise custom theme editor * localise custom theme add dialog * localise frontend * localise appearance menu page * change customtheme error strings namespace * change icons on appearance page * update button margin on appearance page
122 lines
5.6 KiB
XML
122 lines
5.6 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net6.0-windows</TargetFramework>
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<Nullable>enable</Nullable>
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<UseWPF>true</UseWPF>
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<UseWindowsForms>True</UseWindowsForms>
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<ApplicationIcon>Bloxstrap.ico</ApplicationIcon>
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<Version>2.9.0</Version>
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<FileVersion>2.9.0</FileVersion>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion>
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</PropertyGroup>
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<ItemGroup>
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<Resource Include="Bloxstrap.ico" />
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<Resource Include="Resources\Fonts\NotoSansThai-VariableFont_wdth,wght.ttf" />
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<Resource Include="Resources\Fonts\Rubik-VariableFont_wght.ttf" />
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<Resource Include="Resources\BootstrapperStyles\ByfronDialog\ByfronLogoDark.jpg" />
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<Resource Include="Resources\BootstrapperStyles\ByfronDialog\ByfronLogoLight.jpg" />
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<Resource Include="Resources\BootstrapperStyles\ByfronDialog\Matt.png" />
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<Resource Include="Resources\MessageBox\Error.png" />
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<Resource Include="Resources\MessageBox\Information.png" />
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<Resource Include="Resources\MessageBox\Question.png" />
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<Resource Include="Resources\MessageBox\Warning.png" />
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<EmbeddedResource Include="UI\Style\Editor-Theme-Dark.xshd" />
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<EmbeddedResource Include="UI\Style\Editor-Theme-Light.xshd" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Resources\CustomBootstrapperSchema.json" />
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<EmbeddedResource Include="Resources\CustomBootstrapperTemplate_Blank.xml" />
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<EmbeddedResource Include="Resources\CustomBootstrapperTemplate_Simple.xml" />
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<EmbeddedResource Include="Resources\Icon2008.ico" />
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<EmbeddedResource Include="Resources\Icon2011.ico" />
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<EmbeddedResource Include="Resources\Icon2017.ico" />
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<EmbeddedResource Include="Resources\Icon2019.ico" />
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<EmbeddedResource Include="Resources\Icon2022.ico" />
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<EmbeddedResource Include="Resources\IconBloxstrap.ico" />
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<EmbeddedResource Include="Resources\IconEarly2015.ico" />
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<EmbeddedResource Include="Resources\IconLate2015.ico" />
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<EmbeddedResource Include="Resources\Mods\Cursor\From2006\ArrowCursor.png" />
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<EmbeddedResource Include="Resources\Mods\Cursor\From2006\ArrowFarCursor.png" />
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<EmbeddedResource Include="Resources\Mods\Cursor\From2013\ArrowCursor.png" />
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<EmbeddedResource Include="Resources\Mods\Cursor\From2013\ArrowFarCursor.png" />
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<EmbeddedResource Include="Resources\Mods\Sounds\OldDeath.ogg" />
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<EmbeddedResource Include="Resources\Mods\Sounds\OldGetUp.mp3" />
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<EmbeddedResource Include="Resources\Mods\Sounds\OldJump.mp3" />
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<EmbeddedResource Include="Resources\Mods\Sounds\OldWalk.mp3" />
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<EmbeddedResource Include="Resources\Mods\Sounds\Empty.mp3" />
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<EmbeddedResource Include="Resources\Mods\OldAvatarBackground.rbxl" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="AvalonEdit" Version="6.3.0.90" />
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<PackageReference Include="CommunityToolkit.Mvvm" Version="8.4.0" />
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<PackageReference Include="DiscordRichPresence" Version="1.2.1.24" />
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<PackageReference Include="Markdig" Version="0.40.0" />
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<PackageReference Include="Microsoft.Windows.CsWin32" Version="0.3.183">
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<!--<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>-->
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="securifybv.ShellLink" Version="0.1.0" />
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<PackageReference Include="SharpZipLib" Version="1.4.2" />
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<PackageReference Include="System.Resources.ResourceManager" Version="4.3.0" />
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<PackageReference Include="XamlAnimatedGif" Version="2.3.0" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\wpfui\src\Wpf.Ui\Wpf.Ui.csproj" />
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</ItemGroup>
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<ItemGroup>
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<AssemblyAttribute Include="Bloxstrap.Models.Attributes.BuildMetadataAttribute">
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<_Parameter1>$([System.DateTime]::UtcNow.ToString("s"))Z</_Parameter1>
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<_Parameter2>$(COMPUTERNAME)\$(USERNAME)</_Parameter2>
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<_Parameter3>$(CommitHash)</_Parameter3>
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<_Parameter4>$(CommitRef)</_Parameter4>
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</AssemblyAttribute>
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</ItemGroup>
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<ItemGroup>
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<AdditionalFiles Include="NativeMethods.txt" />
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<!-- Provide the path to the winmds used as input into the analyzer. -->
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<CompilerVisibleProperty Include="CsWin32InputMetadataPaths" />
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<CompilerVisibleProperty Include="CsWin32InputDocPaths" />
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</ItemGroup>
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<Target Name="AssembleCsWin32InputPaths" BeforeTargets="GenerateMSBuildEditorConfigFileCore">
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<!-- Roslyn only allows source generators to see msbuild properties, to lift msbuild items into semicolon-delimited properties. -->
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<PropertyGroup>
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<CsWin32InputMetadataPaths>@(ProjectionMetadataWinmd->'%(FullPath)','|')</CsWin32InputMetadataPaths>
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<CsWin32InputDocPaths>@(ProjectionDocs->'%(FullPath)','|')</CsWin32InputDocPaths>
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</PropertyGroup>
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</Target>
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<Target Name="FixMds" BeforeTargets="CoreCompile" Condition="'@(ProjectionMetadataWinmd)'==''">
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<ItemGroup>
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<ProjectionMetadataWinmd Include="$(UserProfile)\.nuget\packages\microsoft.windows.sdk.win32metadata\55.0.45-preview\Windows.Win32.winmd" />
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</ItemGroup>
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</Target>
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<ItemGroup>
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<Compile Update="Resources\Strings.Designer.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>Strings.resx</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Update="Resources\Strings.resx">
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<Generator>PublicResXFileCodeGenerator</Generator>
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<LastGenOutput>Strings.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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</Project>
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