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wdym you're not supposed to just throw everything into a try catch block i have no idea what youre talking about
22 lines
664 B
C#
22 lines
664 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Bloxstrap.Models
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{
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public class ReShadeShaderConfig
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{
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// it's assumed that the BaseFolder has a "Textures" folder and a "Shaders" folder
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// the files listed in ExcludedFiles are relative to the BaseFolder
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public string Name { get; set; } = null!;
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public string DownloadLocation { get; set; } = null!;
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public string BaseFolder { get; set; } = "/";
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public List<string> ExcludedFiles { get; set; } = new List<string>();
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public override string ToString() => Name;
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}
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}
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