bloxstrap/Bloxstrap/Models/Settings.cs
2023-07-15 10:53:17 +01:00

39 lines
1.7 KiB
C#

using System.Collections.ObjectModel;
using Bloxstrap.Enums;
namespace Bloxstrap.Models
{
public class Settings
{
// bloxstrap configuration
public BootstrapperStyle BootstrapperStyle { get; set; } = BootstrapperStyle.FluentDialog;
public BootstrapperIcon BootstrapperIcon { get; set; } = BootstrapperIcon.IconBloxstrap;
public string BootstrapperTitle { get; set; } = App.ProjectName;
public string BootstrapperIconCustomLocation { get; set; } = "";
public Theme Theme { get; set; } = Theme.Default;
public bool CheckForUpdates { get; set; } = true;
public bool CreateDesktopIcon { get; set; } = true;
public bool MultiInstanceLaunching { get; set; } = false;
public bool OhHeyYouFoundMe { get; set; } = false;
// channel configuration
public string Channel { get; set; } = RobloxDeployment.DefaultChannel;
public ChannelChangeMode ChannelChangeMode { get; set; } = ChannelChangeMode.Automatic;
// integration configuration
public bool UseDiscordRichPresence { get; set; } = true;
public bool HideRPCButtons { get; set; } = true;
public bool ShowServerDetails { get; set; } = false;
public ObservableCollection<CustomIntegration> CustomIntegrations { get; set; } = new();
// mod preset configuration
public bool UseOldDeathSound { get; set; } = true;
public bool UseOldCharacterSounds { get; set; } = false;
public bool UseDisableAppPatch { get; set; } = false;
public CursorType CursorType { get; set; } = CursorType.Default;
public EmojiType EmojiType { get; set; } = EmojiType.Default;
public bool DisableFullscreenOptimizations { get; set; } = false;
}
}