mirror of
https://github.com/bloxstraplabs/bloxstrap.git
synced 2025-04-10 15:25:42 -07:00
347 lines
14 KiB
C#
347 lines
14 KiB
C#
using System;
|
|
using System.Diagnostics;
|
|
using System.Globalization;
|
|
using System.IO;
|
|
using System.Net.Http;
|
|
using System.Net;
|
|
using System.Reflection;
|
|
using System.Threading;
|
|
using System.Threading.Tasks;
|
|
using System.Windows;
|
|
using Microsoft.Win32;
|
|
|
|
using Bloxstrap.Dialogs;
|
|
using Bloxstrap.Enums;
|
|
using Bloxstrap.Helpers;
|
|
using Bloxstrap.Models;
|
|
using Bloxstrap.Views;
|
|
|
|
namespace Bloxstrap
|
|
{
|
|
/// <summary>
|
|
/// Interaction logic for App.xaml
|
|
/// </summary>
|
|
public partial class App : Application
|
|
{
|
|
public static readonly CultureInfo CultureFormat = CultureInfo.InvariantCulture;
|
|
|
|
public const string ProjectName = "Bloxstrap";
|
|
public const string ProjectRepository = "pizzaboxer/bloxstrap";
|
|
|
|
// used only for communicating between app and menu - use Directories.Base for anything else
|
|
public static string BaseDirectory = null!;
|
|
public static bool ShouldSaveConfigs { get; set; } = false;
|
|
public static bool IsSetupComplete { get; set; } = true;
|
|
public static bool IsFirstRun { get; private set; } = true;
|
|
public static bool IsQuiet { get; private set; } = false;
|
|
public static bool IsUninstall { get; private set; } = false;
|
|
public static bool IsNoLaunch { get; private set; } = false;
|
|
public static bool IsUpgrade { get; private set; } = false;
|
|
public static bool IsMenuLaunch { get; private set; } = false;
|
|
public static string[] LaunchArgs { get; private set; } = null!;
|
|
|
|
public static string Version = Assembly.GetExecutingAssembly().GetName().Version!.ToString()[..^2];
|
|
|
|
// singletons
|
|
public static readonly Logger Logger = new();
|
|
public static readonly DeployManager DeployManager = new();
|
|
public static readonly JsonManager<Settings> Settings = new();
|
|
public static readonly JsonManager<State> State = new();
|
|
public static readonly FastFlagManager FastFlags = new();
|
|
public static readonly HttpClient HttpClient = new(new HttpClientHandler { AutomaticDecompression = DecompressionMethods.All });
|
|
|
|
// shorthand
|
|
public static MessageBoxResult ShowMessageBox(string message, MessageBoxImage icon = MessageBoxImage.None, MessageBoxButton buttons = MessageBoxButton.OK)
|
|
{
|
|
if (IsQuiet)
|
|
return MessageBoxResult.None;
|
|
|
|
return MessageBox.Show(message, ProjectName, buttons, icon);
|
|
}
|
|
|
|
public static void Terminate(int code = Bootstrapper.ERROR_SUCCESS)
|
|
{
|
|
Logger.WriteLine($"[App::Terminate] Terminating with exit code {code}");
|
|
Settings.Save();
|
|
State.Save();
|
|
Environment.Exit(code);
|
|
}
|
|
|
|
private void InitLog()
|
|
{
|
|
// if we're running for the first time or uninstalling, log to temp folder
|
|
// else, log to bloxstrap folder
|
|
|
|
string logdir = IsFirstRun || IsUninstall ? Path.Combine(Directories.LocalAppData, "Temp") : Path.Combine(Directories.Base, "Logs");
|
|
string timestamp = DateTime.UtcNow.ToString("yyyyMMdd'T'HHmmss'Z'");
|
|
Logger.Initialize(Path.Combine(logdir, $"{ProjectName}_{timestamp}.log"));
|
|
}
|
|
|
|
protected override void OnStartup(StartupEventArgs e)
|
|
{
|
|
base.OnStartup(e);
|
|
|
|
Logger.WriteLine($"[App::OnStartup] Starting {ProjectName} v{Version}");
|
|
|
|
// todo: remove this once 32-bit support is fully gone
|
|
if (!App.IsQuiet && !Environment.Is64BitOperatingSystem)
|
|
{
|
|
string message = "In the near future, Roblox will no longer support 32-bit Windows devices. To keep playing Roblox, please use a device that is 64-bit compatible.";
|
|
|
|
// check if the processor actually supports 64-bit with wmic
|
|
// chances are the user just has a 32-bit version of windows installed on 64-bit hardware
|
|
Process p = new();
|
|
p.StartInfo.CreateNoWindow = true;
|
|
p.StartInfo.UseShellExecute = false;
|
|
p.StartInfo.RedirectStandardOutput = true;
|
|
p.StartInfo.FileName = "wmic.exe";
|
|
p.StartInfo.Arguments = "cpu get Architecture";
|
|
p.Start();
|
|
|
|
// https://learn.microsoft.com/en-us/windows/win32/cimwin32prov/win32-processor
|
|
// architecture type 9 is x64
|
|
if (p.StandardOutput.ReadToEnd().Contains('9'))
|
|
message += "\n\nYour computer is running a 32-bit version of Windows but is actually 64-bit compatible. Search online for how to upgrade to a 64-bit version of Windows.";
|
|
|
|
ShowMessageBox(message, MessageBoxImage.Warning);
|
|
}
|
|
|
|
// To customize application configuration such as set high DPI settings or default font,
|
|
// see https://aka.ms/applicationconfiguration.
|
|
ApplicationConfiguration.Initialize();
|
|
|
|
LaunchArgs = e.Args;
|
|
|
|
HttpClient.Timeout = TimeSpan.FromMinutes(5);
|
|
HttpClient.DefaultRequestHeaders.Add("User-Agent", ProjectRepository);
|
|
|
|
if (LaunchArgs.Length > 0)
|
|
{
|
|
if (Array.IndexOf(LaunchArgs, "-preferences") != -1 || Array.IndexOf(LaunchArgs, "-menu") != -1)
|
|
{
|
|
Logger.WriteLine("[App::OnStartup] Started with IsMenuLaunch flag");
|
|
IsMenuLaunch = true;
|
|
}
|
|
|
|
if (Array.IndexOf(LaunchArgs, "-quiet") != -1)
|
|
{
|
|
Logger.WriteLine("[App::OnStartup] Started with IsQuiet flag");
|
|
IsQuiet = true;
|
|
}
|
|
|
|
if (Array.IndexOf(LaunchArgs, "-uninstall") != -1)
|
|
{
|
|
Logger.WriteLine("[App::OnStartup] Started with IsUninstall flag");
|
|
IsUninstall = true;
|
|
}
|
|
|
|
if (Array.IndexOf(LaunchArgs, "-nolaunch") != -1)
|
|
{
|
|
Logger.WriteLine("[App::OnStartup] Started with IsNoLaunch flag");
|
|
IsNoLaunch = true;
|
|
}
|
|
|
|
if (Array.IndexOf(LaunchArgs, "-upgrade") != -1)
|
|
{
|
|
Logger.WriteLine("[App::OnStartup] Bloxstrap started with IsUpgrade flag");
|
|
IsUpgrade = true;
|
|
}
|
|
}
|
|
|
|
// check if installed
|
|
using (RegistryKey? registryKey = Registry.CurrentUser.OpenSubKey($@"Software\{ProjectName}"))
|
|
{
|
|
if (registryKey is null)
|
|
{
|
|
Logger.WriteLine("[App::OnStartup] Running first-time install");
|
|
|
|
BaseDirectory = Path.Combine(Directories.LocalAppData, ProjectName);
|
|
InitLog();
|
|
|
|
// we have reshade enabled by default so we need this
|
|
FastFlags.SetRenderingMode("Direct3D 11");
|
|
|
|
if (!IsQuiet)
|
|
{
|
|
IsSetupComplete = false;
|
|
new MainWindow().ShowDialog();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
IsFirstRun = false;
|
|
BaseDirectory = (string)registryKey.GetValue("InstallLocation")!;
|
|
}
|
|
}
|
|
|
|
// exit if we don't click the install button on installation
|
|
if (!IsSetupComplete)
|
|
{
|
|
Logger.WriteLine("[App::OnStartup] Installation cancelled!");
|
|
Environment.Exit(Bootstrapper.ERROR_INSTALL_USEREXIT);
|
|
}
|
|
|
|
Directories.Initialize(BaseDirectory);
|
|
FastFlags.AltFileLocation = Path.Combine(Directories.Modifications, "ClientSettings\\ClientAppSettings.json");
|
|
|
|
// we shouldn't save settings on the first run until the first installation is finished,
|
|
// just in case the user decides to cancel the install
|
|
if (!IsFirstRun)
|
|
{
|
|
InitLog();
|
|
Settings.Load();
|
|
State.Load();
|
|
}
|
|
#if !DEBUG
|
|
try
|
|
{
|
|
if (!IsUninstall && !IsFirstRun)
|
|
Updater.CheckInstalledVersion();
|
|
#endif
|
|
|
|
string commandLine = "";
|
|
|
|
if (IsMenuLaunch)
|
|
{
|
|
Mutex mutex;
|
|
|
|
try
|
|
{
|
|
mutex = Mutex.OpenExisting("Bloxstrap_MenuMutex");
|
|
Logger.WriteLine("[App::OnStartup] Bloxstrap_MenuMutex mutex exists, aborting menu launch...");
|
|
Terminate();
|
|
}
|
|
catch
|
|
{
|
|
// no mutex exists, continue to opening preferences menu
|
|
mutex = new(true, "Bloxstrap_MenuMutex");
|
|
}
|
|
|
|
if (Utilities.GetProcessCount(ProjectName) > 1)
|
|
ShowMessageBox($"{ProjectName} is currently running, likely as a background Roblox process. Please note that not all your changes will immediately apply until you close all currently open Roblox instances.", MessageBoxImage.Information);
|
|
|
|
new MainWindow().ShowDialog();
|
|
FastFlags.Save();
|
|
}
|
|
else if (LaunchArgs.Length > 0)
|
|
{
|
|
if (LaunchArgs[0].StartsWith("roblox-player:"))
|
|
{
|
|
commandLine = Protocol.ParseUri(LaunchArgs[0]);
|
|
}
|
|
else if (LaunchArgs[0].StartsWith("roblox:"))
|
|
{
|
|
commandLine = $"--app --deeplink {LaunchArgs[0]}";
|
|
}
|
|
else
|
|
{
|
|
commandLine = "--app";
|
|
}
|
|
}
|
|
else
|
|
{
|
|
commandLine = "--app";
|
|
}
|
|
|
|
if (!String.IsNullOrEmpty(commandLine))
|
|
{
|
|
if (!IsFirstRun)
|
|
ShouldSaveConfigs = true;
|
|
|
|
DeployManager.SetChannel(Settings.Prop.Channel);
|
|
|
|
// start bootstrapper and show the bootstrapper modal if we're not running silently
|
|
Logger.WriteLine($"[App::OnStartup] Initializing bootstrapper");
|
|
Bootstrapper bootstrapper = new(commandLine);
|
|
IBootstrapperDialog? dialog = null;
|
|
|
|
if (!IsQuiet)
|
|
{
|
|
Logger.WriteLine($"[App::OnStartup] Initializing bootstrapper dialog");
|
|
dialog = Settings.Prop.BootstrapperStyle.GetNew();
|
|
bootstrapper.Dialog = dialog;
|
|
dialog.Bootstrapper = bootstrapper;
|
|
}
|
|
|
|
// handle roblox singleton mutex for multi-instance launching
|
|
// note we're handling it here in the main thread and NOT in the
|
|
// bootstrapper as handling mutexes in async contexts suuuuuucks
|
|
|
|
Mutex? singletonMutex = null;
|
|
|
|
if (Settings.Prop.MultiInstanceLaunching)
|
|
{
|
|
Logger.WriteLine("[App::OnStartup] Creating singleton mutex");
|
|
|
|
try
|
|
{
|
|
Mutex.OpenExisting("ROBLOX_singletonMutex");
|
|
Logger.WriteLine("[App::OnStartup] Warning - singleton mutex already exists!");
|
|
}
|
|
catch
|
|
{
|
|
// create the singleton mutex before the game client does
|
|
singletonMutex = new Mutex(true, "ROBLOX_singletonMutex");
|
|
}
|
|
}
|
|
|
|
// there's a bug here that i have yet to fix!
|
|
// sometimes the task just terminates when the bootstrapper hasn't
|
|
// actually finished, causing the bootstrapper to hang indefinitely
|
|
// i have no idea how the fuck this happens, but it happens like VERY
|
|
// rarely so i'm not too concerned by it
|
|
// maybe one day ill find out why it happens
|
|
Task bootstrapperTask = Task.Run(() => bootstrapper.Run()).ContinueWith(t =>
|
|
{
|
|
Logger.WriteLine("[App::OnStartup] Bootstrapper task has finished");
|
|
|
|
if (t.IsFaulted)
|
|
Logger.WriteLine("[App::OnStartup] An exception occurred when running the bootstrapper");
|
|
|
|
if (t.Exception is null)
|
|
return;
|
|
|
|
Logger.WriteLine($"[App::OnStartup] {t.Exception}");
|
|
|
|
#if DEBUG
|
|
throw t.Exception;
|
|
#else
|
|
var exception = t.Exception.InnerExceptions.Count >= 1 ? t.Exception.InnerExceptions[0] : t.Exception;
|
|
dialog?.ShowError($"{exception.GetType()}: {exception.Message}");
|
|
#endif
|
|
});
|
|
|
|
dialog?.ShowBootstrapper();
|
|
bootstrapperTask.Wait();
|
|
|
|
if (singletonMutex is not null)
|
|
{
|
|
Logger.WriteLine($"[App::OnStartup] We have singleton mutex ownership! Running in background until all Roblox processes are closed");
|
|
|
|
// we've got ownership of the roblox singleton mutex!
|
|
// if we stop running, everything will screw up once any more roblox instances launched
|
|
while (Utilities.GetProcessCount("RobloxPlayerBeta", false) != 0)
|
|
{
|
|
Thread.Sleep(5000);
|
|
}
|
|
}
|
|
}
|
|
#if !DEBUG
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Logger.WriteLine("[App::OnStartup] An exception occurred when running the main thread");
|
|
Logger.WriteLine($"[App::OnStartup] {ex}");
|
|
|
|
if (!IsQuiet)
|
|
Settings.Prop.BootstrapperStyle.GetNew().ShowError($"{ex.GetType()}: {ex.Message}");
|
|
}
|
|
#endif
|
|
|
|
Logger.WriteLine($"[App::OnStartup] Successfully reached end of main thread. Terminating...");
|
|
|
|
Terminate();
|
|
}
|
|
}
|
|
}
|