Updated Developer Mode (markdown)
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@ -14,8 +14,8 @@ You've made changes to WesterosBlocks and wish to test these ingame.
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* Go to the [userData](https://github.com/electron/electron/blob/master/docs/api/app.md#appgetpathname) folder.
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* Go to the [userData](https://github.com/electron/electron/blob/master/docs/api/app.md#appgetpathname) folder.
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* Copy `distribution.json`
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* Copy `distribution.json`
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* Paste it in the same directory and rename the copy `dev_distribution.json`
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* Paste it in the same directory and rename the copy `distribution_dev.json`
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* Open `dev_distribution.json` and locate the server configuration you wish to modify.
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* Open `distribution_dev.json` and locate the server configuration you wish to modify.
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* Locate the module for WesterosBlocks. It should be similar to this.
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* Locate the module for WesterosBlocks. It should be similar to this.
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```JSON
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```JSON
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{
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{
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@ -65,7 +65,7 @@ From here, the game should launch with your modified version of the client.
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### Final Notes
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### Final Notes
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* The dev_distribution must be manually synced with the main distribution.json. If you let the file sit for weeks without syncing, you may end up downloading outdated versions of other files.
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* The distribution_dev must be manually synced with the main distribution.json. If you let the file sit for weeks without syncing, you may end up downloading outdated versions of other files.
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* If you wish to make changes to **optional mods**, you do not need to setup a developer environment. All you need to do is disable the mod in the settings, and place your modified version in the `mods` folder.
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* If you wish to make changes to **optional mods**, you do not need to setup a developer environment. All you need to do is disable the mod in the settings, and place your modified version in the `mods` folder.
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---
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