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Fix bug with FFlags being saved when cancelled
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@ -235,7 +235,6 @@ namespace Bloxstrap
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ShowMessageBox($"{ProjectName} is currently running, likely as a background Roblox process. Please note that not all your changes will immediately apply until you close all currently open Roblox instances.", MessageBoxImage.Information);
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ShowMessageBox($"{ProjectName} is currently running, likely as a background Roblox process. Please note that not all your changes will immediately apply until you close all currently open Roblox instances.", MessageBoxImage.Information);
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new MainWindow().ShowDialog();
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new MainWindow().ShowDialog();
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FastFlags.Save();
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}
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}
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else if (LaunchArgs.Length > 0)
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else if (LaunchArgs.Length > 0)
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{
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{
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@ -60,6 +60,7 @@ namespace Bloxstrap.ViewModels
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if (!App.IsFirstRun)
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if (!App.IsFirstRun)
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{
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{
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App.ShouldSaveConfigs = true;
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App.ShouldSaveConfigs = true;
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App.FastFlags.Save();
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if (App.BaseDirectory != _originalBaseDirectory)
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if (App.BaseDirectory != _originalBaseDirectory)
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{
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{
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