* add functionality for grabbing userid
* Create UserInfoResponse.cs
* add user pfp small image thingy
* add missing semicolons
* get rid of semicolons
* debugging (remove later)
* make properties nullable
* forgot to put dollar sign before interpolated string
* make properties that cant be nullable not nullable
* more debugging
* remove thing
* remove other thing
* remove thing (again) (again)
* remove thing (again) (again) (again)
* add space between username and displayname to make it more visually pleasing
* matt review changes (better code readability)
* add strings for show account on profile
* add AccountShownOnProfile setting
* add DiscordActivityJoinEnabled to integrations viewmodel
* fix accidentally swapping 2 variables
* refrence correct variables
* refrence correct variables (again)
* add showaccountonprofile strings
* add option to integrations page
* add missing < that somehow got lost
* make that its own option
* dont invert that value
* dont invert that (again)
* Update IntegrationsViewModel.cs
* fix grammatical issue in string
* move else to new line
* fix merge conflicts
* move gameJoinLoadTime check
* matt review changes
* handle if parsing userid fails
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Co-authored-by: pizzaboxer <pizzaboxer@pizzaboxer.xyz>
Automatic updater now relies on the -upgrade flag specifically being set and uses a mutex for coordinating the process
Temp directory is now obtained appropriately (should fix exceptions relating to it?)
Installation details are now reconfigured on every upgrade
Specifying a nonexistant flag would insta-crash the app
Also, the message box was making the wrong sound for the warning icon
- New field for log files in issue templates (which the exception dialog will directly fill out)
- Exception dialog lets you open the log file directly now that locating it isn't necessary anymore