* add functionality for grabbing userid
* Create UserInfoResponse.cs
* add user pfp small image thingy
* add missing semicolons
* get rid of semicolons
* debugging (remove later)
* make properties nullable
* forgot to put dollar sign before interpolated string
* make properties that cant be nullable not nullable
* more debugging
* remove thing
* remove other thing
* remove thing (again) (again)
* remove thing (again) (again) (again)
* add space between username and displayname to make it more visually pleasing
* matt review changes (better code readability)
* add strings for show account on profile
* add AccountShownOnProfile setting
* add DiscordActivityJoinEnabled to integrations viewmodel
* fix accidentally swapping 2 variables
* refrence correct variables
* refrence correct variables (again)
* add showaccountonprofile strings
* add option to integrations page
* add missing < that somehow got lost
* make that its own option
* dont invert that value
* dont invert that (again)
* Update IntegrationsViewModel.cs
* fix grammatical issue in string
* move else to new line
* fix merge conflicts
* move gameJoinLoadTime check
* matt review changes
* handle if parsing userid fails
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Co-authored-by: pizzaboxer <pizzaboxer@pizzaboxer.xyz>
The option was only introduced because Roblox's installation path wasn't static. Now that it is, this option doesn't need to exist anymore, and it isn't an issue for people to just set it manually now.
Roblox now installs to /Roblox/Player/ instead of /Versions/<version guid>
This is a checkpoint commit. No mod manager, no error checking, no fullscreen optimizations configuration. Only installing and launching Roblox.
THIS WORKED FIRST TRY BY THE WAY