mirror of
https://github.com/bloxstraplabs/bloxstrap.git
synced 2025-04-18 00:21:33 -07:00
127 lines
4.7 KiB
C#
127 lines
4.7 KiB
C#
using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Interop;
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using Wpf.Ui.Appearance;
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using Wpf.Ui.Mvvm.Contracts;
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using Wpf.Ui.Mvvm.Services;
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#if !DEBUG_ROSLYN_PUBLISH
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using Windows.Win32;
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using Windows.Win32.Foundation;
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using Windows.Win32.UI.WindowsAndMessaging;
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#endif
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using Bloxstrap.Integrations;
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namespace Bloxstrap.UI.Elements.ContextMenu
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{
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/// <summary>
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/// Interaction logic for NotifyIconMenu.xaml
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/// </summary>
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public partial class MenuContainer
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{
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// i wouldve gladly done this as mvvm but turns out that data binding just does not work with menuitems for some reason so idk this sucks
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private readonly ActivityWatcher? _activityWatcher;
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private readonly DiscordRichPresence? _richPresenceHandler;
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private LogTracer? _logTracerWindow;
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private ServerInformation? _serverInformationWindow;
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public MenuContainer(ActivityWatcher? activityWatcher, DiscordRichPresence? richPresenceHandler)
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{
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InitializeComponent();
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ApplyTheme();
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_activityWatcher = activityWatcher;
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_richPresenceHandler = richPresenceHandler;
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if (_activityWatcher is not null)
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{
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if (App.Settings.Prop.OhHeyYouFoundMe)
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LogTracerMenuItem.Visibility = Visibility.Visible;
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_activityWatcher.OnGameJoin += ActivityWatcher_OnGameJoin;
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_activityWatcher.OnGameLeave += ActivityWatcher_OnGameLeave;
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}
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if (_richPresenceHandler is not null)
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RichPresenceMenuItem.Visibility = Visibility.Visible;
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VersionTextBlock.Text = $"{App.ProjectName} v{App.Version}";
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}
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public void ShowServerInformationWindow()
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{
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if (_serverInformationWindow is null)
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{
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_serverInformationWindow = new ServerInformation(_activityWatcher!);
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_serverInformationWindow.Closed += (_, _) => _serverInformationWindow = null;
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}
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if (!_serverInformationWindow.IsVisible)
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_serverInformationWindow.Show();
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_serverInformationWindow.Activate();
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}
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private void ActivityWatcher_OnGameJoin(object? sender, EventArgs e)
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{
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Dispatcher.Invoke(() => {
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if (_activityWatcher?.ActivityServerType == ServerType.Public)
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InviteDeeplinkMenuItem.Visibility = Visibility.Visible;
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ServerDetailsMenuItem.Visibility = Visibility.Visible;
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});
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}
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private void ActivityWatcher_OnGameLeave(object? sender, EventArgs e)
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{
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Dispatcher.Invoke(() => {
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InviteDeeplinkMenuItem.Visibility = Visibility.Collapsed;
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ServerDetailsMenuItem.Visibility = Visibility.Collapsed;
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_serverInformationWindow?.Close();
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});
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}
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private void Window_Loaded(object? sender, RoutedEventArgs e)
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{
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// this is an awful hack lmao im so sorry to anyone who reads this
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// this is done to register the context menu wrapper as a tool window so it doesnt appear in the alt+tab switcher
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// https://stackoverflow.com/a/551847/11852173
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#if !DEBUG_ROSLYN_PUBLISH
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HWND hWnd = (HWND)new WindowInteropHelper(this).Handle;
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int exStyle = PInvoke.GetWindowLong(hWnd, WINDOW_LONG_PTR_INDEX.GWL_EXSTYLE);
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exStyle |= 0x00000080; //NativeMethods.WS_EX_TOOLWINDOW;
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PInvoke.SetWindowLong(hWnd, WINDOW_LONG_PTR_INDEX.GWL_EXSTYLE, exStyle);
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#endif
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}
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private void Window_Closed(object sender, EventArgs e) => App.Logger.WriteLine("MenuContainer::Window_Closed", "Context menu container closed");
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private void RichPresenceMenuItem_Click(object sender, RoutedEventArgs e) => _richPresenceHandler?.SetVisibility(((MenuItem)sender).IsChecked);
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private void InviteDeeplinkMenuItem_Click(object sender, RoutedEventArgs e) => Clipboard.SetDataObject($"roblox://experiences/start?placeId={_activityWatcher?.ActivityPlaceId}&gameInstanceId={_activityWatcher?.ActivityJobId}");
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private void ServerDetailsMenuItem_Click(object sender, RoutedEventArgs e) => ShowServerInformationWindow();
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private void LogTracerMenuItem_Click(object sender, RoutedEventArgs e)
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{
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if (_logTracerWindow is null)
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{
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_logTracerWindow = new LogTracer(_activityWatcher!);
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_logTracerWindow.Closed += (_, _) => _logTracerWindow = null;;
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}
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if (!_logTracerWindow.IsVisible)
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_logTracerWindow.Show();
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_logTracerWindow.Activate();
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}
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}
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}
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